2 min min read - January 2, 2015
You have ever been a herald of woe. Troubles follow you like crows, and ever the oftener the worse. J.R.R Tolkien - Two Towers
Well. No one want be the one, who comes and says about trouble. Unfortunately very often we are bringing our self in that position. Imagine you hire rockstars to run technology in your project, great worldwide marketing campaigns and then you see it. You open application and see "white screen of death" or you read Tweet saying "your product is a crap". Worst from all - you find your competition suddenly found new way to win with you and you desperately need to do the same.
You run to the office and say: "nothing works!", "all is wrong", "we are in great trouble", "we need to change all now!"
After saying that you can calmly pack your box, bag and go home. You just killed your project. You killed your culture, your team morale, predictability and people faith in your leadership.
It is so easy to address the same things in different way to get: positive response and manageable information:
Marketing / management issue:
And in the and please ask:
Could you please check that and come back with estimation IF we have to address it (is it a real issue, or my mistake?), IF we can address it now (is it possible, what will be cost, does it work with our current goals, if research won't consume time we have planned for strategic actions already?), WHEN we could expect results then (keeping in mind all we agreed to do already).
Walk away. Give your team time. They are rockstars. They will come back with solution.
Advertisements for a long time isn't simple topic anymore. It's not just putting one square on your page and hoping for some money to come back. You have to consider multiple factors like:… read more…
1 min min read - August 26, 2015
Have you ever asked your developers to do some project for you? You spent vast amount of time on describing your goals, making mockups, explaining needs. Then you get something that looks ok, but once you start to use it it falls apart. You click something and result is not as expected. You ask about it and you get an answer „it was not defined“ or „it conflicts with other thing“. You keep asking „why you haven’t said it back then?“. Answer is „well, we didn’t know you will go that way“ and again „you haven’t told us about it“. Constant blaming starts to make your furious, team furious and your project goes nowhere. Well. In fact I am not going to make you help any better. Your developers were likely right. Good for you, is that they are also one to blame.… read more…
3 min min read - December 16, 2014